Castle Wolfenstein
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''Castle Wolfenstein'' is a 1981
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
that was developed by
Muse Software Micro Users Software Exchange, Inc., doing business as Muse Software, was an American video game developer based in Baltimore, Maryland, focusing on the development of games for the first generation of home computers. The company began with dev ...
for the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
home computer. It is one of the earliest games to be based on stealth mechanics. An
Atari 8-bit family The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
port was released in 1982 and was followed by versions for
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
(1983) and
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
(1984). The game takes place during
World War II World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposin ...
. The player takes the role of an
Allied An alliance is a relationship among people, groups, or states that have joined together for mutual benefit or to achieve some common purpose, whether or not explicit agreement has been worked out among them. Members of an alliance are called ...
prisoner of war A prisoner of war (POW) is a person who is held captive by a belligerent power during or immediately after an armed conflict. The earliest recorded usage of the phrase "prisoner of war" dates back to 1610. Belligerents hold prisoners of wa ...
who is held captive in the fictional Castle Wolfenstein. After escaping from the cell, the player's objective is to find the Nazis' secret war plans and escape from the castle. Nazi soldier enemies can be dealt with by impersonating, sneaking, or killing them. The game was received positively amongst critics and became one of the best-selling games of the early 1980s. It is considered to have had a direct influence on modern stealth and
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
games. The game was praised for its graphics, and gameplay, but criticized for its long waiting times when opening chests.


Gameplay

''Castle Wolfenstein'' is a
two-dimensional In mathematics, a plane is a Euclidean (flat), two-dimensional surface that extends indefinitely. A plane is the two-dimensional analogue of a point (zero dimensions), a line (one dimension) and three-dimensional space. Planes can arise as s ...
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
that is played from a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
using a
keyboard Keyboard may refer to: Text input * Keyboard, part of a typewriter * Computer keyboard ** Keyboard layout, the software control of computer keyboards and their mapping ** Keyboard technology, computer keyboard hardware and firmware Music * Musi ...
,
joystick A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal cont ...
, or
paddles A paddle is a handheld tool with an elongated handle and a flat, widened distal end (i.e. the ''blade''), used as a lever to apply force onto the bladed end. It most commonly describes a completely handheld tool used to propel a human-powered w ...
. It has also been described as a
maze game A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lea ...
. There are eight difficulty levels in the game that are determined by the player's rank. The player takes the role of an
Allied An alliance is a relationship among people, groups, or states that have joined together for mutual benefit or to achieve some common purpose, whether or not explicit agreement has been worked out among them. Members of an alliance are called ...
spy that has been captured by
Nazi Nazism ( ; german: Nazismus), the common name in English for National Socialism (german: Nationalsozialismus, ), is the far-right totalitarian political ideology and practices associated with Adolf Hitler and the Nazi Party (NSDAP) in ...
s and imprisoned in a dungeon within ''Castle Wolfenstein'' for interrogation by the SS Stormtroopers. While the spy is waiting for interrogation, a dying prisoner emerges from a hiding place and hands the player a fully loaded pistol with 10 rounds, and three grenades before passing away. The objective is to escape from the castle and if the player finds the battle plans before escaping, they will be promoted and the complexity of the subsequent run will be increased, while the castle's layout changes and the game starts again. The game takes place in a
procedurally-generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
castle of approximately 60 rooms that house standard Nazi guards and SS Stormtroopers identified by their bulletproof vests marked with the SS insignia. Standard guards can be eliminated with a pistol and have a chance to surrender if the player points a pistol at them even if they have no ammunition, and SS Stormtroopers with grenades because they usually wear body armor. Enemies can be looted once surrendered or after they've been eliminated and can possess ammunition, grenades, and keys which can be used on doors and chests. Doors and chests can be opened more quickly by shooting at them but will attract the guards in the room, and if the chest contains ammunition and grenades, they will explode resulting in immediate death. Chests may contain bulletproof vests, uniforms, and secret documents, or
sauerkraut Sauerkraut (; , "sour cabbage") is finely cut raw cabbage that has been fermented by various lactic acid bacteria. It has a long shelf life and a distinctive sour flavor, both of which result from the lactic acid formed when the bacteria ferme ...
, sausages, and schnapps that do not affect the gameplay. Uniforms allow the player character to pass guards unnoticed, but they are ineffective against SS Stormtroopers. If the player dies from enemy gunfire, the game restarts with the castle's layout preserved and the same chests and guards. If they are killed by their own grenade, the game restarts in a newly generated castle.


Development and release

''Castle Wolfenstein'' was developed by Silas Warner at
Muse Software Micro Users Software Exchange, Inc., doing business as Muse Software, was an American video game developer based in Baltimore, Maryland, focusing on the development of games for the first generation of home computers. The company began with dev ...
and the game's cover art was drawn by John Benson. The game was initially conceptualized as a game set in the mid-1980s in what Warner describes as "a guy running around rooms" and did not know how to develop the game further. He was uninterested in using space as a setting due to his belief that there were so many of them on the market. The concept changed after Warner watched the 1961 British-American
war film War film is a film genre concerned with warfare, typically about naval, air, or land battles, with combat scenes central to the drama. It has been strongly associated with the 20th century. The fateful nature of battle scenes means that war fi ...
'' The Guns of Navarone'' and was amazed by the Allied commandos who broke into a German fortress to destroy the German
artillery battery In military organizations, an artillery battery is a unit or multiple systems of artillery, mortar systems, rocket artillery, multiple rocket launchers, surface-to-surface missiles, ballistic missiles, cruise missiles, etc., so grouped to fac ...
. Within the same day, he played '' Berzerk'', a
multi-directional shooter A twin-stick shooter is a subgenre of shoot 'em up video games. It is a multidirectional shooter in which the player character is controlled using two joysticks: one for movement on a flat plane, and one to aim and fire shots at enemies, Usually s ...
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
in which the player navigates through a maze with laser-shooting robots. He decided to use the same concept but with Nazi soldiers instead of robots. His idea was to take the basic common concept of an arcade shoot 'em up, where players dodge enemies with the intent of killing them and change the objective to escape the enemy guards and their castle with shooting guards simply a means to an end and not an end in itself. Warner implemented procedural level generation to the game, which took 35 to 60 seconds to complete before the gameplay of the original Apple version started; as a result, the game produced a new set of 60 rooms, the arrangement of which was nearly always different. He designed the game's architecture using three programs, each of which was on separate floppy disks and later integrated into a single floppy disk. The first one initialized the graphics and shuffled 64 interchangeable floor plans. The second disk governed the behavior of the castle's guards, while the third disk handled the player character's behavior. According to Warner, a lot of work went into synchronizing the programs, and was satisfied with the result. For the soundtrack, he implemented his own voice for the German guards. Warner recorded his voice using
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
software called ''The Voice'' also published by Muse Software. He used
German German(s) may refer to: * Germany (of or related to) **Germania (historical use) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizens of Germany, see also German nationality law **Ger ...
phrases such as ''
Achtung Achtung may refer to: * Achtung, a German word meaning "attention" * '' Achtung! – Auto-Diebe!'', a crime film from 1930 * ''Achtung Baby ''Achtung Baby'' () is the seventh studio album by Irish rock band U2. It was produced by Daniel L ...
'', '' Schweinhund'', '' Halt'', and five other German phrases. Muse Software released ''Castle Wolfenstein'' in September 1981 for the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
and the game was ported to other platforms. It was first ported to the
Atari 8-bit family The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
six months after the Apple release, then to the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
in 1983 and to
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
in 1984. Following the game's release, a software developed by Moxie, ''The Great Escape Utility'', was marketed in 1983, promising bug fixes to speed up the opening of chests and the startup time of the game. It also allowed players to choose their starting location and gain an unlimited amount of items. The software is regarded as the first commercial trainer in video gaming.


Reception

According to Harvey Bernstein of ''
Antic Alphanumeric Television Interface Controller (ANTIC) is an LSI ASIC dedicated to generating 2D computer graphics to be shown on a television screen or computer display. Under the direction of Jay Miner, the chip was designed in 1977-1978 by ...
'', after its release, ''Castle Wolfenstein'' "quickly shot to the top of the charts" and became "one of the most popular games for any microcomputer". In the October 1982 issue of ''Computer Gaming World'', associate publisher and game merchandiser Dana Lombardy released an incomplete list of top-selling games as of 30 June 1982, where the game landed in 13th place with 20,000 copies sold. The game ultimately sold about 50,000 copies by 1983. '' Creative Computing Video and Arcade Games''s Andrew Brill complained about the Apple version's slow gameplay, which according to Brill is mainly due to the time taken to open chests that contain "completely useless" items, which Brill regarded as the game's "most frustrating feature", but added "thrill of the escape" is "worth the wait". Richard Herring of ''
Ahoy! ''Ahoy!'' was a computer magazine published between January 1984 and January 1989 in the US, focusing on all Commodore color computers, but especially the Commodore 64 and Amiga. History The first issue of ''Ahoy!'' was published in January 198 ...
'', reviewing the game's
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
port, also complained about ''Castle Wolfenstein''s slow gameplay, especially the long time it took to open the chests. He also stated that each room must be loaded from the
floppy disk A floppy disk or floppy diskette (casually referred to as a floppy, or a diskette) is an obsolescent type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined w ...
, causing a
lag Lag, or similar, may refer to: Lag * Łąg, Poland * Lag (company), a French guitar maker * Lag (cue sports), a brief pre-game competition to determine which player will go first * Latency (engineering), a slower response time in computing, commu ...
when each room is entered. Herring also mentioned a bug, in which if the player character bumps into a wall, the screen "goes into hysterics for a few seconds". Herring added that playing the game with a keyboard is "inconvenient" as the player does not have time to perform game actions quickly enough but concluded by stating ''Castle Wolfenstein'' has "simple but effective graphics" and called the game "addicting". In a 1991 ''Computer Gaming World'' survey of strategy and war games, M. Evan Brooks called the game an "arcade classic" stated despite the outdated graphics, it had remained in his "fond memories". In 1996, the same magazine listed ''Castle Wolfenstein'' as the 116th best game of all time.


Sequels and follow-ups

In 1984, Muse Software released a sequel to ''Castle Wolfenstein'' titled ''
Beyond Castle Wolfenstein ''Beyond Castle Wolfenstein'' is a 1984 List of World War II video games, World War II stealth game. A direct sequel to ''Castle Wolfenstein'', it is the second game in the ''Wolfenstein'' series, and the last installment to be released by origi ...
'', which has similar graphics and gameplay to its predecessor and contains a number of updates such as the use of a knife, the ability to bribe guards, and a pass system in which guards periodically summon the player character and ask him or her to show the correct pass. ''Castle Wolfenstein'' directly influenced the game ''
Wolfenstein 3D ''Wolfenstein 3D'' is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen. Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game ''Castle Wolfenstei ...
'', which was developed by
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and ar ...
. John Romero stated the original idea was to create a 3D ''Castle Wolfenstein'' but did not have the rights to the game during development. Many options for the game's title were proposed and rejected and eventually, id Software bought the rights to use ''Wolfenstein'' from Silas Warner. The original concept of ''Wolfenstein 3D'' changed significantly because the developers decided the core of the gameplay would be fast and simple so features such as the ability to drag and loot fallen enemy soldiers were withdrawn. Further development by other studios led to the emergence of one of the longest-living video series; as of 2021, there are 13 '' Wolfenstein'' games, the most recent of which, '' Wolfenstein: Youngblood'' and '' Wolfenstein: Cyberpilot'', are
spin-offs Spin-off may refer to: *Spin-off (media), a media work derived from an existing work *Corporate spin-off, a type of corporate action that forms a new company or entity * Government spin-off, civilian goods which are the result of military or gove ...
that were released in 2019.


Legacy

Multiple media outlets considered ''Castle Wolfenstein'' to be significant in the shaping of
stealth game A stealth game is a type of video game in which the player primarily uses ''stealth'' to avoid or overcome opponents. Games in the genre typically allow the player to remain undetected by hiding, sneaking, or using disguises. Some games allow th ...
s and
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
s genre. Though no more ''Wolfenstein'' games were released by Muse Entertainment after ''Beyond Castle Wolfenstein'', ''
Metal Gear is a series of techno-thriller stealth games created by Hideo Kojima. Developed and published by Konami, the first game, ''Metal Gear'', was released in 1987 for MSX home computers. The player often takes control of a special forces operativ ...
'' series and several other video games took elements and inspiration from the two original games. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
''s Daniel Hindes stated that the first-person shooter genre was "forged" by ''Castle Wolfenstein'', and the game introduced a number of new stealth mechanics. Casey Alkaisy, marketing manager at
DICE Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing g ...
, in his review of stealth games on ''
Gamasutra ''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
'', said the first foundations of the stealth genre were laid down in ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'' but its game mechanics only took shape with the advent of ''Castle Wolfenstein'', after which other games using the same ideas began to appear. In its review of the series, ''
Xbox Wire Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
'' called ''Castle Wolfenstein'' a "proto-stealth game" that contains "innovations that would go on to become standards in the stealth genre". When speaking with ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'', ''
Wolfenstein 3D ''Wolfenstein 3D'' is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen. Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game ''Castle Wolfenstei ...
'' co-creator
John Romero John is a common English name and surname: * John (given name) * John (surname) John may also refer to: New Testament Works * Gospel of John, a title often shortened to John * First Epistle of John, often shortened to 1 John * Second ...
, credited ''Castle Wolfenstein'' as the "original stealth shooter". Silas Warner died in 2004 after a long illness.


References


Citations


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External links

* * * * {{Authority control 1981 video games Action-adventure games Apple II games Atari 8-bit family games Commodore 64 games DOS games Muse Software games Single-player video games Stealth video games Top-down video games Video games about Nazi Germany Video games developed in the United States Video games set in castles Video games using procedural generation Wolfenstein World War II video games